When I plotted out my book, I knew everything that was going
to happen in it from beginning to end, even the stupid saggy middle. But when I finished the first draft, it ended up being far shorter than I
intended it to be. That’s when I
realized, things were ENTIRELY too easy for my characters.
I had to sit down and look at the MS, then look at my
outline, then back at my MS to decide WHY it was too easy. What did I need to change to not only
ramp up the tension, but to make it more exciting to read? I mean who wants to read a thriller
where the MCs make it to the end with nothing bad happening?
I mean sure, there where obstacles, but nothing that really
made me go, “Oh no! How are they going to get out of that one?!” Whenever I get stuck I go talk to The
Husband. But this time, when I went to talk
to him, he was in the middle of playing a video game and I had to wait until he
got to a save point. But while I
was waiting I was watching him play and I realized the solution to my
problem. I needed to treat my book
like a video game.
In a video game, the minute you solve one problem, you get
another heaped onto your back. And
sometimes it’s more than one. Maybe more than two! And the player is cursing and punching buttons like mad to
get out of the latest obstacle, only to have a worse one come at them. It’s a never-ending complication fest.
So I went through each chapter and said, “If this were a
video game, what would happen next?”
And it worked!
By the time I had finished the 2nd draft, I had added almost
20,000 words. And while I still had some boring parts that needed to be cut, it
was a heck of a lot more interesting to read.
What a great way to think about it!
ReplyDeleteThanks, Jodi. I think I'm going to be writing all of my stories with that mentality from now on. It worked perfectly!
ReplyDeleteThat's awesome! Thank you for this...I am just about to start writing an outline, and this is what I needed to hear.
ReplyDeleteYou're welcome, Rain! I hope it's helpful! Please let me know. :D
ReplyDeleteLove this technique--what a refreshing way of ramping up a novel. :)
ReplyDeleteWhat I want to know is what video game was this? I might have to give it a try :)
ReplyDeleteLove this, such a good way to think about it!! It's one of the thing I love best about reading YA--high tension, constant movement!
ReplyDelete